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International Journal of Ubiquitous Computing (IJUC)
An International peer-review journal operated under CSC-OpenAccess Policy.
ISSN - 2180-1355
Published - Bi-Monthly   |   Established - 2010   |   Year of Publication - 2024

SUBMISSION
December 31, 2024

NOTIFICATION
January 31, 2025

PUBLICATION
February 28, 2025

 
         
HOME   About IJUC   Editorial Board   Call For Papers/Editors   Submission Guidelines   Citation Report   IJUC Publications   Subscribe IJUC
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Visit Video Section to see author video presentations on their publications.
 
 
RESEARCH CENTERS, INSTITUTES & UNIVERSITIES
 
SEE COMPLETE LIST OF PUBLICATIONS
 

IJUC CITATION IMPACT
7.600

Refer to In-Process Citation Report for IJUC for complete details.
 
LIST OF JOURNALS
Complete list of Open Access journals with free access its publications.
 
For Inquiries & Fast Response cscpress@cscjournals.org

IJUC - CITATION REPORT (IN-PROCESS)

Below calculations are based on citations that are extracted through Google Scholar.

Total Citations = 38
Self Citations = 0
Total Publications = 5

Citation Impact
(Total Citations - Self Citations) / Total Publications

Citation Impact
(38 - 0) / 5 = 7.600

 
SR
M-CODE
CITATION
1
Gaikwad, M. R., & Pardeshi, N. G. (2016). Text Extraction and Recognition Using Median Filter.
2
Wang, Y., Zhou, Y., Liu, D., & Tang, Z. (2015). Comic storyboard extraction via edge segment analysis. Multimedia Tools and Applications, 1-18.
3
Heyvaert, p., de nies, t., van herwegen, j., vander sande, m., verborgh, r., de neve, w., ... & van de walle, r. (2015). Using EPUB 3 and the Open Web Platform for Enhanced Presentation and Machine-Understandable Metadata for Digital Comics. ues for n the A nd Cit enness, 37.
4
Le, T. N., Luqman, M. M., Burie, J. C., & Ogier, J. M. (2015, August). Content-based comic retrieval using multilayer graph representation and frequent graph mining. In Document Analysis and Recognition (ICDAR), 2015 13th International Conference on (pp. 761-765). IEEE.
5
Wang, Y., Zhou, Y., & Tang, Z. (2015, August). Comic frame extraction via line segments combination. In Document Analysis and Recognition (ICDAR), 2015 13th International Conference on (pp. 856-860). IEEE.
6
Flores-Medina, M., Flores-García, F., Velasco-Martínez, V., González-Cervantes, G., & Jurado-Zamarripa, F. (2015). Monitoreo de humedad en suelo a través de red inalámbrica de sensores. Tecnología y ciencias del agua, 6(5), 75-88.
7
Molnar, A., Virseda, J., & Frias-Martinez, V. (2015). Insights from EducaMovil: involving teachers in creating educational content for mobile learning games. Journal of Interactive Learning Research (JILR), 26(2), 209-221.
8
Mohamed, J. (2015). An improved strategy to support multiple qos assessment for selecting content adaptation services (Doctoral dissertation, Universiti Tun Hussein Onn Malaysia).
9
Le, T. N., Luqman, M. M., Burie, J. C., & Ogier, J. M. (2015). A Comic Retrieval System Based on Multilayer Graph Representation and Graph Mining. In Graph-Based Representations in Pattern Recognition (pp. 355-364). Springer International Publishing.
10
Liu, X., Li, C., Zhu, H., Wong, T. T., & Xu, X. (2015). Text-aware balloon extraction from manga. The Visual Computer, 1-11.
11
Li, L., Wang, Y., Suen, C. Y., Tang, Z., & Liu, D. (2015). A tree conditional random field model for panel detection in comic images. Pattern Recognition, 48(7), 2129-2140.
12
Rigaud, C. (2014). Segmentation et indexation d’objets complexes dans les images de bandes déssinées.
13
Ho, H. N., Rigaud, C., Burie, J. C., & Ogier, J. M. (2014). Detecting Recurring Deformable Objects: An Approximate Graph Matching Method for Detecting Characters in Comics Books. In Graphics Recognition. Current Trends and Challenges (pp. 122-134). Springer Berlin Heidelberg.
14
Lin, B. S., & Tsai, S. T. (2014). Design Pattern Retrieval and Style Analysis for Content Creation of Comic Figures. Mathematical Problems in Engineering, 2014.
15
Li, L., Wang, Y., Gao, L., Tang, Z., & Suen, C. Y. (2014, September). Comic2CEBX: A system for automatic comic content adaptation. In Digital Libraries (JCDL), 2014 IEEE/ACM Joint Conference on (pp. 299-308). IEEE.
16
Ghorbel, a., ogier, j. m., & vincent, N. Text extraction from comic books.
17
Heyvaert, P. (2014). Enhanced Presentation and Machine-Understandable.
18
Sabato, C., Giraudet, A., Delattre, V., Desnos, Y., Frisson, C., Giot, R., ... & Dutoit, T. (2014, January). Scenarizing CADastre Exquisse: a crossover between snoezeling in hospitals/domes, and authoring/experiencing soundful comic strips. In MultiMedia Modeling (pp. 22-33). Springer International Publishing.
19
Li, L., Wang, Y., Tang, Z., & Gao, L. (2014). Automatic comic page segmentation based on polygon detection. Multimedia Tools and Applications, 69(1), 171-197.
20
Ogier, J. M. (2014, September). Detecting Recurring Deformable Objects: An Approximate Graph Matching Method for Detecting Characters in Comics Books. In Graphics Recognition. Current Trends and Challenges: 10th International Workshop, GREC 2013, Bethlehem, PA, USA, August 20-21, 2013, Revised Selected Papers (Vol. 8746, p. 122). Springer.
21
Baruah Rupanjali, D., Saikia, M., Saikia, A., Pathak, L. B., Gupta, N., Lahari, S., & Bhattacharyya, N. (2013).Using wireless sensor network for monito-ring growing environment of tea in north-east india. journal of environmental research and development vol, 8(2).
22
Wandani, A. D. (2013). Designing an Interactive Comic for Mobile Phones Based on User Preferences in Malaysia (Doctoral dissertation, Swinburne University of Technology).
23
Li, L., Wang, Y., Tang, Z., & Liu, D. (2013, February). Comic image understanding based on polygon detection. In IS&T/SPIE Electronic Imaging (pp. 86580B-86580B). International Society for Optics and Photonics.
24
Ho, H. N., Rigaud, C., Burie, J. C., & Ogier, J. M. (2013). Redundant structure detection in attributed adjacency graphs for character detection in comics books. In 10th IAPR International Workshop on Graphics Recognition.
25
Liu, D., Wang, Y., Tang, Z., Li, L., & Gao, L. (2013, December). Automatic comic page image understanding based on edge segment analysis. In IS&T/SPIE Electronic Imaging (pp. 90210J-90210J). International Society for Optics and Photonics.
26
Tolle, H., & Arai, K. (2013, September). Manga content extraction method for automatic mobile comic content creation. In Advanced Computer Science and Information Systems (ICACSIS), 2013 International Conference on (pp. 321-328). IEEE.
27
Ranjini, S., & Sundaresan, M. (2013). Extraction and Recognition of Text From Digital English Comic Image Using Median Filter. International Journal.
28
Raulet, j., sauvaget, c., & boyer, v. (2012, November). From Paper to Portable Devices: How to script and read comics?. In PostDigital Art-Proceedings of the 3rd Computer Art Congress (p. 59).
29
Kohei Arai. (2012). Human-computer interaction and its application system based on the line-of-sight. Image e-Journal, 41 (3), 296-301.
30
Hidayat, A. Survey on Enhancement of Performance of Video Streaming over Ad Hoc Wireless Network.
31
Arai, K. (2012). Method for leaning efficiency improvements based on gaze location notifications on e-learning content screen display. International Journal of Advanced Research in Artificial Intelligence, 1(3), 1-6.
32
Ho, A. K. N., Burie, J. C., & Ogier, J. M. (2012, March). Panel and speech balloon extraction from comic books. In Document Analysis Systems (DAS), 2012 10th IAPR International Workshop on (pp. 424-428). IEEE.
33
Sundaresan, M., & Ranjini, S. (2012, March). Text extraction from digital english comic image using two blobs extraction method. In Pattern Recognition, Informatics and Medical Engineering (PRIME), 2012 International Conference on (pp. 449-452). IEEE.
34
Jain, E., Sheikh, Y., & Hodgins, J. (2012, August). Inferring artistic intention in comic art through viewer gaze. In Proceedings of the ACM Symposium on Applied Perception (pp. 55-62). ACM.
35
Arai, K., & Tolle, H. (2012). E-comic content adaptation method for mobile phone devices. 2012 Spring synthesis of the Korea Contents Association Conference, 79-80.
36
Arai Kohei. (2012). Human-computer interaction and its application system based on the line of sight.
37
Arai, K., & Mardiyanto, R. (2011). Eye-based human-computer interaction allowing phoning, reading e-book/e-comic/e-learning, Internet browsing and TV information extraction. International Journal of Advanced Computer Science and Applications, 2(12), 26-32.
38
Hoashi, K., Ono, C., Ishii, D., & Watanabe, H. (2011, November). Automatic preview generation of comic episodes for digitized comic search. In Proceedings of the 19th ACM international conference on Multimedia (pp. 1489-1492). ACM.